Get a sneak-preview of Ravindar's and André's Lean Software and Systems Conference 2011 session:
See, hear, feel, taste and smell your way to better system throughput with a hybrid of XP-style kanban story boards, Pomodoro-like audible timers, group scrums, and team meals/snacks.
While big visible charts are useful, we prefer to leverage the human mind’s capacity for multi-threaded perception by using different channels for different kinds of signals. For example, stop events are audible (to catch people’s attention), start events are visual (so people “in the zone” don’t get interrupted), and transitions are kinetic or post-food time (to pull our focus away from our last task). Rather than being focused entirely on cycle time, we monitor team energy and creativity levels to give us early warning signs of systemic problems. While these practices were developed in the field through team discussions and retrospectives, they are definitely inspired by the work of Weinberg, Cirillo, DeMarco & Lister, Block, Derby/Larsen, Beck, and the Poppendiecks.